Thanks for the kind words, all. If anyone makes anything cool with glls, please do share with me. It doesn’t need to be novel – a pretty looking shader is enough for me. :)
Kristian Lein-Mathisen writes: > Great work, Alex! You beat me to it ;) > > Really looking forward to play around with this! It will be really > interesting to see what dynamic shaders can do for games or other visually > intensive application. > > K. > On May 15, 2014 1:48 PM, "Andy Bennett" <andy...@ashurst.eu.org> wrote: > >> Hi, >> >> > I'm pleased to announce glls >> >> Wow! Nice. :-) Good work. >> >> >> >> >> >> Regards, >> @ndy >> >> -- >> andy...@ashurst.eu.org >> http://www.ashurst.eu.org/ >> 0x7EBA75FF >> >> >> _______________________________________________ >> Chicken-users mailing list >> Chicken-users@nongnu.org >> https://lists.nongnu.org/mailman/listinfo/chicken-users >> -- Alex _______________________________________________ Chicken-users mailing list Chicken-users@nongnu.org https://lists.nongnu.org/mailman/listinfo/chicken-users