Hi all!

I've started hacking together some decent bindings to the raylib
game/graphics library. And I've hosted the egg at
https://github.com/meowstr/chicken-raylib. There's no documentation yet,
I'm not sure if that's something I write before or after publishing the
egg. Should I have access to the wiki page for doing that? Anyway I've
tested the .release-info with test-new-egg and it said "ok" next to
"Installing" so it seems fine. The library requires raylib to be globally
installed on the users machine by the way (it just uses -lraylib in the
.egg file). Let me know where I should go from here.

Much appreciated,
Meowster

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