Hi all! I've started hacking together some decent bindings to the raylib game/graphics library. And I've hosted the egg at https://github.com/meowstr/chicken-raylib. There's no documentation yet, I'm not sure if that's something I write before or after publishing the egg. Should I have access to the wiki page for doing that? Anyway I've tested the .release-info with test-new-egg and it said "ok" next to "Installing" so it seems fine. The library requires raylib to be globally installed on the users machine by the way (it just uses -lraylib in the .egg file). Let me know where I should go from here.
Much appreciated, Meowster
