Andy sent me a CL for review about an extension crashing ( http://crbug.com/29584). Turns out the cause was a failure to load a Windows .dll on the Mac.
Huh? Then I went to look at the docs ( http://code.google.com/chrome/extensions/npapi.html): { "name": "My extension", ... *"plugins": [ { "path": "content_plugin.dll", "public": true }, { "path": "extension_plugin.dll" } ]*, ... } Are you kidding me? How can we get away with not specifying what platform the extension will run on? (Hint: we can't.) If we had something like: "plugins": { "mac": ... "win": ... "linux": ... } then at least we could warn on the extensions website that a given extension is only compatible with a certain platform. On a load attempt we could know that the extension requires a certain native library and fail to load it with a real user-friendly warning. And developers could *make* extensions that are cross-platform compatible. Today? - We can't tell in advance what platforms an extensions runs on, so we can't warn the user (either on the extensions site or in the app) - The developer has no way of creating a cross-platform extension. This is a *really* bad situation we've created. We need to get a new syntax out for extensions to fix this, and soon, before world-breaking becomes prohibitively expensive. Avi -- Chromium Developers mailing list: chromium-dev@googlegroups.com View archives, change email options, or unsubscribe: http://groups.google.com/group/chromium-dev