As Jerome stated, that link is only about CSS 3D Transforms. If you want to know about WebGL in Chromium, you can follow the following issue, and star if if you want to be notified about its development. http://code.google.com/p/chromium/issues/detail?id=21852
If you want to see how WebGL works in its "development stage", you can enable these command line arguments: --enable-webgl (and, currently, --no-sandbox) to enable. Use at your own risk. - Mohamed Mansour On Mon, Oct 26, 2009 at 11:16 PM, Jerome Leclanche <[email protected]>wrote: > > That link has nothing to do with WebGL. It uses CSS 3d transforms and > javascript; WebGL is a native OpenGL interface. > > That said, I'm interested as well; does it work on Linux or Windows at > all? I'd like to start working on a couple of WebGL apps, and I have > no idea if it's even possible to compile chromium with webgl support. > > J. Leclanche / Adys > > > > On Wed, Oct 14, 2009 at 6:29 AM, n179911 <[email protected]> wrote: > > > > Hi, > > > > Does chromium daily build for MacOSX support WebGL? > > Webkit nightly supports WebGl, but chromium daily build for MacOSX > > does not seem to support WebGL. > > I tried this > > http://webkit.org/blog-files/3d-transforms/poster-circle.html > > > > Any idea how to enable WebGL in chromium? > > > > > > > > > > > --~--~---------~--~----~------------~-------~--~----~ Chromium Discussion mailing list: [email protected] View archives, change email options, or unsubscribe: http://groups.google.com/group/chromium-discuss -~----------~----~----~----~------~----~------~--~---
