Den 18.10.2024 11:33, skrev Terje J. Hanssen:



Den 18.10.2024 02:08, skrev Andrew Randrianasulu:


чт, 17 окт. 2024 г., 15:06 Terje J. Hanssen <[email protected]>:




    Den 17.10.2024 13:51, skrev Andrew Randrianasulu:


    чт, 17 окт. 2024 г., 13:40 Terje J. Hanssen
    <[email protected]>:




        Den 14.10.2024 00:38, skrev Andrew Randrianasulu:


        пн, 14 окт. 2024 г., 01:36 Phyllis Smith
        <[email protected]>:

            Andrew, so it seems prudent to check into GIT, the
            av1_vaapi.mp4 render format (after successfully tested
            of course); but what about the QSV encoders?



        wait for Terje's testing OR try to build oneVPL-cpu (it
        sort of circles back to different branch of ffmpeg, so
        ffmpeg will think it uses qsv but it in fact will use
        another ffmpeg .... well, in theory! it does not work for
        me on 32-bit!)



        I wonder if Hw accellerated encoding support via Vaapi and
        QSV is to be embedded in future Cingg Appimage and/or
        packages if possible?
        What about a list of supported dGPUs/iGPUs?


    Problem is - QSV/vaapi  basically search for driver component
    and this one might be in different location on different
    distros, and interface between two also not set in stone.

    For appimage you can just unpack them and remove libva.so so on
    startup cingg will link to system's libva.

    QSV as we learned is another layer with their own runtime path
    for yet another set of driver components. So, while building
    libvpl itself is relatively easily making sure it finds its
    drivers is not easy (at least for me).

    speaking about GPU list I think it will be fairly short,
    you,Phyllis and Andrea probably only ones who use it and report
    back. Stephan noticed some troubles and reverted back to
    software. I can test nvdec/nvenc on livecd but this is not my
    everyday setup (Nvidia proprietary drivers enforce 64-bit system).

    But well, feel free to post short summary of that works on your
    GPUs in cingg as another thread, hopefully others will chime in!

    If we get available a packaged Cingg test build (rpm/Leap for
    me), it would be more useful to do this test. Then I have
    available three gen. Intel, legacy Skylake/Kabylake iGPUs and
    current DG2/Arc GPU. I also have/had a Nvidia GPU on Skylake, but
    it looks like it past away.


I think you can build rpm yourself, but for this we need to update spec file, so it will point at new source and add openvpl as requirements.

In meantime  you can just make your own appimage from just build cingg-with-system-ffmpeg, so it hopefully will not be lost after few system updates.


Andrey replied to me in a previous thread:
Hardware acceleration methods Sat, 14 Sep 2024 08:55:11 +0300
https://lists.cinelerra-gg.org/pipermail/cin/2024-September/008621.html
>Is there something that prevent typical QSV to be prebuilt in the CinGG/FFmpeg 
rpm?

The ffmpeg not installed on my suse build host. If you how to enable QSV, I'll change the build script.


Is this a "path" we can continue with here?

Isn't it so that to apply oneVPL in prebuilt and packaged Cingg, it's internal ffmpeg has to be enabled with oneVPL?
Please correct me and explain better  ......







-- 
Cin mailing list
[email protected]
https://lists.cinelerra-gg.org/mailman/listinfo/cin

Reply via email to