Den 06.12.2024 04:32, skrev Andrew Randrianasulu:
пт, 6 дек. 2024 г., 05:14 Terje J. Hanssen <[email protected]>:
Den 06.12.2024 01:08, skrev Andrew Randrianasulu:
пт, 6 дек. 2024 г., 02:06 Terje J. Hanssen <[email protected]>:
Den 03.12.2024 22:20, skrev Andrew Randrianasulu:
вт, 3 дек. 2024 г., 23:59 Terje J. Hanssen
<[email protected]>:
From a previous thread:
Re: [Cin] another set of test profiles
Den 18.10.2024 02:08, skrev Andrew Randrianasulu:
чт, 17 окт. 2024 г., 15:06 Terje J. Hanssen
<[email protected]>:
Den 17.10.2024 13:51, skrev Andrew Randrianasulu:
чт, 17 окт. 2024 г., 13:40 Terje J. Hanssen
<[email protected]>:
Den 14.10.2024 00:38, skrev Andrew Randrianasulu:
пн, 14 окт. 2024 г., 01:36 Phyllis Smith
<[email protected]>:
Andrew, so it seems prudent to check into
GIT, the av1_vaapi.mp4 render format
(after successfully tested of course);
but what about the QSV encoders?
wait for Terje's testing OR try to build
oneVPL-cpu (it sort of circles back to
different branch of ffmpeg, so ffmpeg will
think it uses qsv but it in fact will use
another ffmpeg .... well, in theory! it does
not work for me on 32-bit!)
I wonder if Hw accellerated encoding support
via Vaapi and QSV is to be embedded in future
Cingg Appimage and/or packages if possible?
What about a list of supported dGPUs/iGPUs?
Problem is - QSV/vaapi basically search for driver
component and this one might be in different
location on different distros, and interface
between two also not set in stone.
For appimage you can just unpack them and remove
libva.so so on startup cingg will link to system's
libva.
QSV as we learned is another layer with their own
runtime path for yet another set of driver
components. So, while building libvpl itself is
relatively easily making sure it finds its drivers
is not easy (at least for me).
speaking about GPU list I think it will be fairly
short, you,Phyllis and Andrea probably only ones
who use it and report back. Stephan noticed some
troubles and reverted back to software. I can test
nvdec/nvenc on livecd but this is not my everyday
setup (Nvidia proprietary drivers enforce 64-bit
system).
But well, feel free to post short summary of that
works on your GPUs in cingg as another thread,
hopefully others will chime in!
If we get available a packaged Cingg test build
(rpm/Leap for me), it would be more useful to do
this test. Then I have available three gen. Intel,
legacy Skylake/Kabylake iGPUs and current DG2/Arc
GPU. I also have/had a Nvidia GPU on Skylake, but
it looks like it past away.
I think you can build rpm yourself, but for this we
need to update spec file, so it will point at new
source and add openvpl as requirements.
In meantime you can just make your own appimage from
just build cingg-with-system-ffmpeg, so it hopefully
will not be lost after few system updates.
Andrew,
I don't know how busy you are currently with other
tasks, but i case you have time, I would be interested
to fulfill this rpm and (possibly Appimage) exercise?
That is from my current build with third-party
(internal) ffmpeg7.0.
for rpm you need to edit blds/cinelerra.spec at the very top
there is date, I think latest tar version is
https://cinelerra-gg.org/download/src/cin_5.1.20241031-src.tgz
so replace 2020 something with 20241031
but then it need to be patched up, and I do not have tested
procedure for doing this. Probably rpm should wait until
new tagged release .... you can search for rpmbuild command
on your system and read its manpage/help and may be test run
it on some other (faster to rebuild) .spec file in meantime
Appimage should be simpler from existing source directory
just run
bld_appimage.sh
but be sure to get additional file and put it where it
belong as described in comment:
=====
# Get the appropriate appimagetool from
https://github.com/AppImage/AppImageKit/releases
# and put it in your path. Only install the version for your
platform
# and mark it executable. The file name must start with
"appimagetool".
====
probably /usr/local/bin will be simplest place to put it as
root?
/Cin # sh ./bld_appimage.sh
.....snip
-- Copying files into AppDir --
Copying file image/cin.desktop to
AppDir/usr/share/applications/cin.desktop
Copying file image/cin.svg to
AppDir/usr/share/icons/hicolor/scalable/apps/cin.svg
-- Deploying files into AppDir root directory --
Deploying files to AppDir root using desktop file:
AppDir/usr/share/applications/cin.desktop
Deploying desktop file to AppDir root:
AppDir/usr/share/applications/cin.desktop
Creating symlink for file
AppDir/usr/share/applications/cin.desktop in/as AppDir
Deploying icon to AppDir root:
AppDir/usr/share/icons/hicolor/scalable/apps/cin.svg
Creating symlink for file
AppDir/usr/share/icons/hicolor/scalable/apps/cin.svg in/as
AppDir
Deploying AppRun symlink for executable in AppDir root:
AppDir/usr/bin/cin
Creating symlink for file AppDir/usr/bin/cin in/as AppDir/AppRun
Found appimagetool: /usr/local/bin/appimagetool-x86_64.AppImage
Running command: /usr/local/bin/appimagetool-x86_64.AppImage
"appimagetool" "AppDir" "
Thanks, I think I got AppImage(?) built and it seemingly runs OK.
That is when I found the CinGG executable file, because I
expected a file somewhere with a name "CinGG*.AppImage"
/Cin # file -sh AppDir/*
AppDir/AppRun: symbolic link to usr/bin/cin
AppDir/cin.desktop: symbolic link to
usr/share/applications/cin.desktop
AppDir/cin.svg: symbolic link to
usr/share/icons/hicolor/scalable/apps/cin.svg
AppDir/usr: directory
Cin # du -sh AppDir
216M AppDir
/Cin # du -sh AppDir/*/*
198M AppDir/usr/bin
19M AppDir/usr/lib
100K AppDir/usr/share
/Cin # AppDir/usr/bin/cin
Cinelerra Infinity - built: Nov 20 2024 22:06:05
.......
BC_DisplayInfo::gl_fb_config failed
build plugin index for:
/home/cinelerra/cinelerra-5.1/AppDir/usr/bin/plugins
PluginFFilter::new_ffilter(overlay_qsv)
err: Input/output error
PluginFFilter::new_ffilter(hstack_qsv)
err: Operation not permitted
PluginFFilter::new_ffilter(vstack_qsv)
err: Operation not permitted
PluginFFilter::new_ffilter(xstack_qsv)
err: Operation not permitted
build lv2 index for: $CIN_PATH/lv2
build ladspa plugin index for:
/home/cinelerra/cinelerra-5.1/AppDir/usr/bin/ladspa
Loaded hdv09_04.m2t (tff interlaced)
Tested rendering using preset hevc_qsv_10b420 which worked fine
libva info: VA-API version 1.22.0
libva info: Trying to open /usr/lib64/dri/iHD_drv_video.so
libva info: Found init function __vaDriverInit_1_22
libva info: va_openDriver() returns 0
libva info: VA-API version 1.22.0
libva info: Trying to open /usr/lib64/dri/iHD_drv_video.so
libva info: Found init function __vaDriverInit_1_22
libva info: va_openDriver() returns 0
Render::render_single: Session finished.
** rendered 5972 frames in 19.320 secs, 309.110 fps
---------------------------
So some questions when comparing the above AppDir result with
the pre-build Appimage file I download to and run from
du -sh ~/Applications/Cin*
171M CinGG-20241031-x86_64.AppImage
./CinGG-20241031-x86_64.AppImage
I notice the prebuild has no symlink as in the above AppDir
My own built appimage has not startup errors:
(AppImageLauncher:127697): GdkPixbuf-CRITICAL **:
23:56:28.831: gdk_pixbuf_get_rowstride: assertion
'GDK_IS_PIXBUF (pixbuf)' failed
I wonder the larger total space 216M vs 171M is due to oneVPL
and maybe some other additional libs ?
How to possibly build an equivalent single AppImage file
directly?
make sure you have mksquashfs installed?
No "mksquashfs" package installed or found, but "quashfs" was
installed.
Cin # zypper se squash
Loading repository data...
Reading installed packages...
S | Name |
Summary | Type
---+------------------+----------------------------------------------------+--------
| libsquashfuse0 | FUSE module to mount squashfs
images | package
i | squashfs | A Read-Only File System with Efficient
Compression | package
| squashfuse | FUSE module to mount squashfs
images | package
| squashfuse-devel | FUSE module to mount squashfs
images | package
| squashfuse-tools | Squafs Tools for
squashfsfuse | package
Not sure if they are required, but add-installed also the other on
this list.
I think last part (compressing appdir into single file and
bolting on run-time decompressor to it) failed in your case .....
Tried bld_appimage once more:
/Cin # sh ./bld_appimage.sh
..........snip
Setting rpath in ELF file AppDir/usr/lib/libz.so.1.3.1 to $ORIGIN
-- Deploying icons --
Deploying icon image/cin.svg
-- Deploying desktop files --
Deploying desktop file image/cin.desktop
-- Copying files into AppDir --
Copying file image/cin.desktop to
AppDir/usr/share/applications/cin.desktop
Copying file image/cin.svg to
AppDir/usr/share/icons/hicolor/scalable/apps/cin.svg
-- Deploying files into AppDir root directory --
Deploying files to AppDir root using desktop file:
AppDir/usr/share/applications/cin.desktop
Deploying desktop file to AppDir root:
AppDir/usr/share/applications/cin.desktop
Creating symlink for file
AppDir/usr/share/applications/cin.desktop in/as AppDir
Deploying icon to AppDir root:
AppDir/usr/share/icons/hicolor/scalable/apps/cin.svg
Creating symlink for file
AppDir/usr/share/icons/hicolor/scalable/apps/cin.svg in/as AppDir
Deploying AppRun symlink for executable in AppDir root:
AppDir/usr/bin/cin
Creating symlink for file AppDir/usr/bin/cin in/as AppDir/AppRun
Found appimagetool: /usr/local/bin/appimagetool-x86_64.AppImage
Running command: /usr/local/bin/appimagetool-x86_64.AppImage
"appimagetool" "AppDir" "
/usr/bin/AppImageLauncher: /lib64/libcurl.so.4: no version
information available (required by
/usr/bin/../lib/x86_64-linux-gnu/appimagelauncher/libappimageupdate.so)
====>>>> AppImageLauncher popup here and want to integrate/run,
and maybe break something (?)
https://github.com/TheAssassin/AppImageLauncher/issues/602
====
AppImageLauncher would need to be updated to support Zstd, unsure why
it still doesn't support it yet (is AppImageLauncher still
maintained?). But for now AppImage authors need to use another
compression format than the default one by passing either |--comp xz|
or |--comp gzip| to appimagetool to have it work with AppImageLauncher.
=====
workaround is to remove (temporarily?) AppImagelauncher until it fixed
... see end of issue, it was still not done as of 2 weeks ago.
Yes, I have also had the impression that Appimagelauncher are old and
outdated.
So I remove it here, but keep the appimaged installed (?)
# zypper se appimage
Loading repository data...
Reading installed packages...
S | Name | Summary | Type
---+-----------------------+----------------------------------------+-----------
i+ | appimaged | Daemon handles (un)registering AppIm-> |
package
| appimaged | Daemon handles (un)registering AppIm-> |
srcpackage
| appimaged-debuginfo | Debug information for package appima-> |
package
| appimaged-debugsource | Debug sources for package appimaged |
package
i+ | appimagelauncher | AppImageLauncher built using CMake |
package
| obs-service-appimage | Handles source downloads defined in -> |
package
# zypper se -is appimage
Loading repository data...
Reading installed packages...
S | Name | Type | Version | Arch | Repository
---+------------------+---------+----------------------+--------+-------------------------
i+ | appimaged | package | 10-2.1 | x86_64 |
openSUSE-Slowroll-Update
i+ | appimagelauncher | package | 2.2.0-gha111~d9d4c73 | x86_64 |
(System Packages)
# zypper rm appimagelauncher
-----------------------------
/Cin # sh ./bld_appimage.sh
......snip
-- Deploying files into AppDir root directory --
Deploying files to AppDir root using desktop file:
AppDir/usr/share/applications/cin.desktop
Deploying desktop file to AppDir root:
AppDir/usr/share/applications/cin.desktop
Creating symlink for file AppDir/usr/share/applications/cin.desktop
in/as AppDir
Deploying icon to AppDir root:
AppDir/usr/share/icons/hicolor/scalable/apps/cin.svg
Creating symlink for file
AppDir/usr/share/icons/hicolor/scalable/apps/cin.svg in/as AppDir
Deploying AppRun symlink for executable in AppDir root: AppDir/usr/bin/cin
Creating symlink for file AppDir/usr/bin/cin in/as AppDir/AppRun
Found appimagetool: /usr/local/bin/appimagetool-x86_64.AppImage
Running command: /usr/local/bin/appimagetool-x86_64.AppImage
"appimagetool" "AppDir" "
[appimagelauncher-binfmt-bypass/interpreter] AppImageLauncher not found
at /usr/bin/AppImageLauncher, launching AppImage directly:
/usr/local/bin/appimagetool-x86_64.AppImage
[appimagelauncher-binfmt-bypass/lib] WARNING: could not find preload
library path, using temporary file
fusermount3 version: 3.16.2
execv error: No such file or directory
-----------
Error and still no AppImage file has been created:
/Cin # du -sh AppDir
216M AppDir
/Cin # ls -la AppDir
total 12
drwxr-xr-x 3 root root 4096 Dec 6 11:00 .
drwxr-xr-x 31 root root 4096 Dec 6 10:59 ..
lrwxrwxrwx 1 root root 11 Dec 6 11:00 AppRun -> usr/bin/cin
lrwxrwxrwx 1 root root 34 Dec 6 11:00 cin.desktop ->
usr/share/applications/cin.desktop
lrwxrwxrwx 1 root root 45 Dec 6 11:00 cin.svg ->
usr/share/icons/hicolor/scalable/apps/cin.svg
drwxr-xr-x 5 root root 4096 Dec 6 10:59 usr
--
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