""The Long and Winding Road""  wrote in
message [EMAIL PROTECTED]">news:[EMAIL PROTECTED]...
> ""MADMAN""  wrote in message
> [EMAIL PROTECTED]">news:[EMAIL PROTECTED]...
> > Hmmm, IOS imgaes that are approaching, (in some cases exceeding) 20M  ;)
>
> speaking of which, how big would the same IOS image be without Banyan,
> DecNet, Apollo, and all the other obsolete garbage that contaminates them
> now?
>

Valid point, but those components aren't the things that are causing bloat.
Unless I'm giving too much credit to compile time optimizations.  Banyan,
dec, apollo, aren't getting new features, aren't causing non-linear image
growth, and thus are not the cause of image bloat.  Removing them, although
useful, won't buy much time as the things causing the bloat will keep coming
and surpass the savings before one calendar year is up.  But I'd say 3
months is a better estimate.

It's the items that a small number of folks actually use that would be a
good target to eliminate.  But those are the new features which are part of
the story.  Without the benefits of modular software and also to maintain
low enough testing overhead; there are not great options(there ARE some
options) to slow the bloat.

Darrell
http://www.netswitch.net




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