I see. Bufferless channels are meant to be used within the core.async 
threading architecture, where there will be a limited number of blocked 
puts and takes. At the boundaries, channels with dropping or sliding 
windows can be used for limiting work.

So, my original question actually turns into: Why do channels with a 
transducer need a buffer? Is it just a limitation of the implementation, or 
does it have a conceptual reason behind it?

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