On 18 March 2010 23:40, Dave M <damncan...@gmail.com> wrote:
> ...
>
>> (game-action weld chain bucket attic
>>          (if ((and (have 'bucket) (alter-var-root (var *chain-welded*) (fn
>                ^
> Your if-condition is nested one form too deeply; try "(if (and (have
> 'bucket) ...) ...)"
>
> I haven't tried it, so there might be other problems.

Oh right, yes, I didn't notice before your message that he had "(if
((and ..." in his game-action macro :)

-- 
Michael Wood <esiot...@gmail.com>

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