Hello Michael, hello Dave,

its actually been the parenthesis.

Thank you. (Now I still have to understand it ;-)

On 18 Mrz., 22:43, Michael Wood <esiot...@gmail.com> wrote:
> On 18 March 2010 23:40, Dave M <damncan...@gmail.com> wrote:
>
> > ...
>
> >> (game-action weld chain bucket attic
> >>          (if ((and (have 'bucket) (alter-var-root (var *chain-welded*) (fn
> >                ^
> > Your if-condition is nested one form too deeply; try "(if (and (have
> > 'bucket) ...) ...)"
>
> > I haven't tried it, so there might be other problems.
>
> Oh right, yes, I didn't notice before your message that he had "(if
> ((and ..." in his game-action macro :)
>
> --
> Michael Wood <esiot...@gmail.com>

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