I was playing with Groovy yesterday. It was just several hours of work to read through the important parts and took only a few attempts to successfully load a complete level written in Groovy.
:( Had to decide which one to pick. If I pick groovy, i will be always stuck with Imperative family, and I just *don't* like it. On the other hand functional looks like an alien language(in a good sense). Still not quite sure how hard it going to be for me to pick a reasonable speed. The other thing is, if I want an in-game console server client connection is not going to work. Right? On Nov 4, 7:54 am, Gary Trakhman <gary.trakh...@gmail.com> wrote: > Just don't get to the end of developing your game in java before you start > playing with clojure. You might slap yourself and decide to rewrite it in > clojure :-). -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en