Hello,

I have just been stuck for ages trying to figure out what was going on
in my first clojurescript application and think I have found a bug.

I took some working game playing code for a simple tictactoe example
and found that I got incorrectly names JS outputted

I have created a project with as little clutter as possible.

The cljs I am runing is at
https://github.com/thattommyhall/cljs-bug/blob/master/src/cljs/aima-clojure/games/tictactoe-frontend.cljs
and the commit that fixes it is
https://github.com/thattommyhall/cljs-bug/commit/f80cdc4e97f94a6228ecf33d58d489af5de56245

It seems to generate
game.aima - clojure$game$Game$moves$arity$2
(ie a subtraction operator) as you can see in the diff.

I worked around it for now by adding an alias (def moves game/moves)
outside and calling that rather than calling game/moves inside the
function.

Pretty sure this is a cljs bug as the clj tests run ok either way.


Cheers,
Tom

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