Hi, I'm playing around with core.async a bit. Is it possible to put java.awt.Graphics object into a channel and do the drawing in a go loop consuming this channel. The problem I'm having is that when I consume the channel, core.async has switched to another thread. I'm not in the Swing thread anymore. Is there a way to stay in the Swing thread while doing this? This is how I setup the producer:
(defn create-canvas [paint-channel] (proxy [JButton] [] (getPreferredSize [] (Dimension. 300 300)) (paintComponent [g] (go (proxy-super paintComponent g) (>! paint-channel g))))) ;I've tried put! too Thanks! --anders -- -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.