Den måndagen den 29:e juli 2013 kl. 16:44:50 UTC+2 skrev 
eliass...@yahoo.com:
>
> Hi, I'm playing around with core.async a bit.
> Is it possible to put java.awt.Graphics object into a channel and do the 
> drawing in a go loop consuming this channel.
> The problem I'm having is that when I consume the channel, core.async has 
> switched to another thread. I'm not in the Swing thread anymore.
> Is there a way to stay in the Swing thread while doing this?
>  
> This is how I setup the producer:
>
> (defn create-canvas [paint-channel]
>   (proxy [JButton] []
>                  (getPreferredSize [] (Dimension. 300 300))
>                  (paintComponent [g]
>                    (go
>                      (proxy-super paintComponent g)
>                      (>! paint-channel g))))) ;I've tried put! too
>
> Thanks!
> --anders
>
>
>

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