Den måndagen den 29:e juli 2013 kl. 16:44:50 UTC+2 skrev eliass...@yahoo.com: > > Hi, I'm playing around with core.async a bit. > Is it possible to put java.awt.Graphics object into a channel and do the > drawing in a go loop consuming this channel. > The problem I'm having is that when I consume the channel, core.async has > switched to another thread. I'm not in the Swing thread anymore. > Is there a way to stay in the Swing thread while doing this? > > This is how I setup the producer: > > (defn create-canvas [paint-channel] > (proxy [JButton] [] > (getPreferredSize [] (Dimension. 300 300)) > (paintComponent [g] > (go > (proxy-super paintComponent g) > (>! paint-channel g))))) ;I've tried put! too > > Thanks! > --anders > > >
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