+1 for Caves of Clojure. I would also take a look at these blog posts: http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ Not Clojure specific, but I think they're good for getting the general concepts.
On Mon, Jun 23, 2014 at 11:37 PM, Mark Mandel <mark.man...@gmail.com> wrote: > If you are looking for another example, here is my pong clone with > play-clj, and my own Entity Component system, brute. > https://github.com/markmandel/brute-play-pong > > I also use an atom that I reset! on each game loop. Because it's > integrated with play-clj (and therefore libgdx) there is a bit more mutable > state in there than normal. > > Mark > > > On Tue, Jun 24, 2014 at 7:45 AM, James Reeves <ja...@booleanknot.com> > wrote: > >> I typically keep my state in an atom, and use swap! to update it. This >> means I can decouple rendering and other things from the actual game logic. >> However, depending on how your application functions, you might just be >> able to keep the state in a loop. >> >> - James >> >> >> On 23 June 2014 21:53, Majen Ful <majen...@gmail.com> wrote: >> >>> Thank you all ! >>> @James, I confirm it is like Bang! (same editor), but I prefer this ;-) >>> >>> So in fact I don't have to have a state to update, instead, I just pass >>> my init state to functions/loops to get a new one. >>> >>> Le lundi 23 juin 2014 21:54:56 UTC+2, Majen Ful a écrit : >>> >>>> Hello all, >>>> >>>> First, thank you all for your contribution and your help. I just follow >>>> Clojure's news and groups, and I'm really impressed by how this community >>>> is pleasant and helpful. >>>> >>>> Well, I am new to Clojure world, I do programming as a hobby (I'm not >>>> pro) and I don't have advanced knowledges. However I really enjoy >>>> programming and I like games. In a "classic" language, as Ruby or Java, I >>>> can use mutable states and objects so it is "easy" to reason. In Clojure, I >>>> understand how immutability works, but I still miss some reflexes. >>>> >>>> My goal is to build a little card game like http://boardgamegeek.com/ >>>> boardgame/128667/samurai-sword >>>> A lot of things to do, but I have some difficulties at beginning. >>>> >>>> For example, I can define cards, I can define some function (isdead, >>>> attack)... But how can I save the state of the game ? When a player attacks >>>> another player, the second player must have its life reduced. At this >>>> point, my OO reflexes are went back and don't find a solution. >>>> >>>> Could you give me some tips and lead me to the right things to do. >>>> >>>> Thanks by advance :-) >>>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "Clojure" group. >>> To post to this group, send email to clojure@googlegroups.com >>> Note that posts from new members are moderated - please be patient with >>> your first post. >>> To unsubscribe from this group, send email to >>> clojure+unsubscr...@googlegroups.com >>> For more options, visit this group at >>> http://groups.google.com/group/clojure?hl=en >>> --- >>> You received this message because you are subscribed to the Google >>> Groups "Clojure" group. >>> To unsubscribe from this group and stop receiving emails from it, send >>> an email to clojure+unsubscr...@googlegroups.com. >>> For more options, visit https://groups.google.com/d/optout. >>> >> >> -- >> You received this message because you are subscribed to the Google >> Groups "Clojure" group. >> To post to this group, send email to clojure@googlegroups.com >> Note that posts from new members are moderated - please be patient with >> your first post. >> To unsubscribe from this group, send email to >> clojure+unsubscr...@googlegroups.com >> For more options, visit this group at >> http://groups.google.com/group/clojure?hl=en >> --- >> You received this message because you are subscribed to the Google Groups >> "Clojure" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to clojure+unsubscr...@googlegroups.com. >> For more options, visit https://groups.google.com/d/optout. >> > > > > -- > E: mark.man...@gmail.com > T: http://www.twitter.com/neurotic > W: www.compoundtheory.com > > 2 Devs from Down Under Podcast > http://www.2ddu.com/ > > -- > You received this message because you are subscribed to the Google > Groups "Clojure" group. > To post to this group, send email to clojure@googlegroups.com > Note that posts from new members are moderated - please be patient with > your first post. > To unsubscribe from this group, send email to > clojure+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/clojure?hl=en > --- > You received this message because you are subscribed to the Google Groups > "Clojure" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to clojure+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. > -- Kind Regards, Atamert Ölçgen -+- --+ +++ www.muhuk.com -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.