Hmm I think you have those confused.

Take the equivalent from Java:

class MyClass {
}

MyClass x = new MyClass();
Class y = MyClass.class;

or JS:

var MyClass = function() { /* ctor */ };
var inst = new MyClass()

inst != MyClass
inst.prototype == MyClass

inst is an instance of MyClass (prototype) but not equal to MyClass.

What is going on with Numbers is related to boxing, so there is a perfectly 
fine explanation but that doesn't make it less confusing when you first 
encounter it.

Enough of this, back to topic. Don't extend Native types. ;)

/thomas

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