En realidad, todos los lenguajes tienen un paraiso asi.  Quiza el tema
es que con Smalltalk es mas facil hacer cosas lindas, asi que el
contraste entre lo bueno y lo no tan bueno es mas evidente.

On Wed, Nov 11, 2009 at 10:47 AM, Rusty <[email protected]> wrote:
>
> No sé si es lo que lo mató, o si siquiera está muerto.
> Pero si sé que estoy de acuerdo con el comentario.
>
> Smalltalk es el paraíso de los buenos programadores.
> Pero también es el paraíso para el desprolijo y el que ata con
> alambre.
> Y eso último es jo-di-do.
>
> Salutes.
>
> Rusty.
>
> On 10 nov, 10:31, GallegO <[email protected]> wrote:
>> Se desato una discusion en el blog de cincom y rescato un comentario
>> que quiero compartir:
>>
>> Completo enhttp://bit.ly/Uu517
>>
>> ...but I think the context of the quote is being misinterpreted
>> somewhat.  My impression from the video wasn't that Bob was
>> misrepresenting Cunningham's meaning, but just that he wasn't
>> explaining it very well.
>> 'What killed Smalltalk is that it was just too easy to make a mess."
>> I think that's absolutely true, but it isn't necessarily a bad thing.
>> The truth is that in Smalltalk it's often easier to do anything, both
>> good and bad.  It's rather like saying that the problem with a
>> motorcycle, compared to a bicycle, is that it's just too easy to go
>> too fast and wreck one.  With programming languages, as with bikes, if
>> you give a powerful tool to an undisciplined, inexperienced user, they
>> can cause a lot of damage.
>> If the only vehicle you give someone is a one-gear bicycle with street
>> tires and training wheels, it'll be really hard for them to hurt
>> themselves, but they're never going to go very far or very fast,
>> either.
>>
>> Saludos
>>   GallegO
> >
>

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