> Or how about not repainting portions of the screen that haven't changed?
> Would it make sense to set the "no-clear-hint" property of the stage to
> true, and have some sort of mechanism with dirty flags in actors so the
> paint() method would not do anything if the portion of the screen occupied
> by the actor hasn't changed?

Yes, I think this would work. I didn't realise there was a
no-clear-hint property. Thanks!

I also saw there was a cogl_read_pixels(), and
cogl_texture_new_from_data() which might also work, but I think is
more complex.

- James
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