Hi,

My app need to load lots of images, I use cogl_texture_new_from_file to 
implement this.
This func  will cost more than 4s to load one image if already loaded many 
images before。
Then it will return to normal for loading others.
It seems like the memory buffer is not enough for loading so many images,
system need to allocate another buffer to load all the images.

But when one of my colleague run this app, the issue doesn’t  happen.
Our environment is almost the same except Windows OS and PC hardware.

My PC environment:
Virtual Box 4.1.4
Ubuntu 11.10
Clutter 1.8.0 / Cogl 1.8.0
Windows XP
Intel E8400 3.00G/GeForce GT 440

My Colleague PC environment:
Virtual Box 4.1.4
Ubuntu 11.10
Clutter 1.8.0 / Cogl 1.8.0
Windows 7
Intel i5-2500 3.30G/Radeon HD 6600


Best regards / Mit freundlichen Grüßen

BeQIK

Chen Qing  陈 卿
CM/ESW2-CN
Tel. +86 512 6767 5572
Fax +86 512 6762 1200



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