Hi,
 
> >             timeline = clutter.Timeline(40, 50)
> >             alpha = clutter.Alpha(timeline, clutter.ramp_inc_func)
> >     
> >             o_behaviour = BehaviourRoll(alpha)
> >     
> >             timeline = clutter.Timeline(40, 50)
> >             for label in menu:
> >                     o_behaviour.apply(label)                        
> >     
> >             timeline.start()
> >             timeline.connect("new-frame", self.printBlaat)
> 
> Is self.printBlaat getting called in the above example ?

Yes, the timeline.connect function calls the self.printBlaat function
perfectly (which eventually prints out a lot of "Blaat" strings)... 
So the timeline is created successfully and also works.. Thus the weird
thing is why the "behaviour" isn't called..

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