Hello,

I encountered some problems with importing a pixbuf into a Clutter
Texture and displaying it.  When trying to display a pixbuf created
(using gdk.yaddi yaddi yadda) from an image with only 3 channels (no
alpha channel) in Clutter, I only get a white rectangle. The
dimensions are correct, however.

I'm using the python bindings and Clutter 0.4.2, although I've
reproduced the issue with an existing C toy and the latest SVN
version.

By adding an alpha channel to the pixbuf using add_alpha(False, ...),
the image does get displayed but the colors are off.

I tried to display the same pixbuf in a simple gtk window using a
gtk.Image, it works fine (with and without the added alpha channel).

The following script and image can be used to reproduce the bug (?):

  http://exodus.xmms.se/~theefer/image-test-alpha.py
  http://exodus.xmms.se/~theefer/city.jpg

Please let me know if I'm doing something wrong or if there is another
way to show such images.  Most images, e.g. photos, don't have an
alpha channel; I suppose fluttr must do something magic because it
does not suffer form this problem, but I couldn't figure out what it
was..


Thanks for developing such a cool project, I'm looking forward to
having fun with it as soon as this is solved!

-- 
Sébastien Cevey  -  http://inso.cc/
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