Hello,

I have been trying to copy-paste some button code from foofone.
Here is what I have now:

....
     label3 = clutter_label_new_with_text
        ("Sans 10px", "Click here!!!!!!");

    clutter_label_set_color (CLUTTER_LABEL (label3), &label_color);
    clutter_actor_set_position (label3, 0, 0);

    // Button struct copy-pasted from foofone
    button1 = g_new0(Button, 1);

    button1->actor = clutter_group_new ();

    clutter_actor_set_position (button1->actor, 150, 150);
    clutter_group_add ( CLUTTER_GROUP(button1->actor), label3);

    clutter_container_add_actor (CLUTTER_CONTAINER (stage), button1->actor);

    clutter_actor_show_all (stage);
....

   For some reason the label put inside the clutter group inside the
Button struct doesn't show up on clutter_actor_show_all. All other
items are displayed but the to become button. Any ideas what I am
doing wrong? On foofone about the same code seems to create buttons.
The only difference is that I did not place the texture into the group
yet because I wanted to try it out with label alone first.

Best Regards,
Karoliina Salminen
http://www.karoliinasalminen.com/blog
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