On Wed, 2008-11-12 at 23:51 +0000, Matthew Allum wrote: > Hi; > > On Wed, 2008-11-12 at 17:04 -0500, Owen Taylor wrote: > > What about, in my patch, changing COGL_TEXTURE_ALLOW_RECTANGLE > > to COGL_TEXTURE_ALLOW_RECTANGLE COGL_TEXTURE_ALLOW_LEGACY_RECTANGLE > > and adding a scary warning like: > > > > GL_ARB_texture_rectangle rectangle has numerous limitations, > > including no repeats, and no mipmapping. It also requires incompatible > > texture coordinate in custom shaders. Future versions of Clutter > > will remove GL_ARB_texture_rectangle support entirely. > > > > Okey, so just to double check - you are saying no API additions to cogl > nor clutter, just a magic env var which enables old behaviour in regards > to texture_rectangle (and prints a nasty warning) ?
No. I was proposing changing my previous patch (the one with the cumbersome cogl_texture_new_with_size_and_options()) to make the options scarier looking in name and docs. If I could just do an envvar, that would be great, but I can't figure out how to do that. - Owen -- To unsubscribe send a mail to [EMAIL PROTECTED]