Bartosz Kostrzewa wrote:
> animated via calling set_scale in a *new_frame signal handler, get_scale
> keeps returning 1.0 until about half a second after the timeline
> animating the set_scale operation has finished. 

apologies for replying to my own post but it's not even as regular as
that. In effect what happens is that during the animation, get_scale
returns the correct instantaneous value (output in the new_frame
handler), however, once the animation is complete, for some reason the
returned values are sometimes correct, and sometimes 1.0...

could it be that get_scale relies on the whole texture being inside the
stage boundaries?

-Bartek
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