Bartosz Kostrzewa wrote: > animated via calling set_scale in a *new_frame signal handler, get_scale > keeps returning 1.0 until about half a second after the timeline > animating the set_scale operation has finished.
apologies for replying to my own post but it's not even as regular as that. In effect what happens is that during the animation, get_scale returns the correct instantaneous value (output in the new_frame handler), however, once the animation is complete, for some reason the returned values are sometimes correct, and sometimes 1.0... could it be that get_scale relies on the whole texture being inside the stage boundaries? -Bartek -- To unsubscribe send a mail to [email protected]
