Bartosz Kostrzewa wrote:
> Is this expected behaviour? Is there something I can do to guarantee
> that the value of set_scale is propagated so that get_scale returns the
> correct one?

Ok, disregard this, the problem was that clicking triggered the
animation of an underlying texture which was completely hidden from
view, thus it seemed as though something fishy was going on while that
was not the case.

Seems like I need to adjust the z position as well as the scale to be safe.

-Bartek
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