That said it would be really cool to beef up the xcode support enough to
be able to create an actual ios app. I have not dug into that enough.
Should be able to do most of it with CMAKE_XCODE_ATTRIBUTE. I will
look into this try_compile COPY_FILE issue today and get back to the list.
It would be great if you could get an example/Test in place that builds
an app for a device and works with Xcode and for a stretch goal also
works with makefiles or ninja.
Couple of more things.
Much of the stuff found in these toolchains:
https://github.com/Kitware/VTK/blob/master/CMake/ios.toolchain.xcode.cmake
https://github.com/Kitware/VTK/blob/master/CMake/ios.simulator.toolchain.cmake
https://github.com/Kitware/VTK/blob/master/CMake/ios.device.toolchain.cmake
Should be in Platform files. If we created ios platform files we could
remove most of the stuff from those toolchain files. This would be a
great thing to work on.
Also, Robert M reminded me that there is a test that could be extended
as this stuff is developed:
https://github.com/Kitware/CMake/tree/master/Tests/iOSNavApp ) as it
already builds targeting the iphone simulator.
-Bill
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