Before when I was using an earlier version of CMake, it would configure
the project to build a 32-bit version of all the project target's
regardless of which version of Mac OS X I was using. It would also
build just the platform specific version of the targets for a debug build.
Now that I have upgraded to CMake version 2.8.1, CMake wants to
configure the project's targets to build for 64-bit on Mac OS X 10.6.
The only way I've found so far to make Mac OS X 10.6 build 32-bit, is to
modify the CMAKE_OSX_ARCHITECTURES to include i386. However, if I set
CMAKE_OSX_ARCHITECTURES to only i386, then it will build create an Intel
version of all targets when I build on a PowerPC system. That means I
won't be able to run and test the targets on that platform.
I'm trying to get things back to where they were before I upgraded to
CMake 2.8.1. I want it to configure Xcode to build 32-bit targets, with
architecture specific version for debug builds.
How can someone accomplish this?
On 05/02/2010 01:58 AM, Michael Wild wrote:
Well, setting CMAKE_OSX_ARCHITECTURES to i386 AND ppc is going to get
you a universal build, both of the architectures being 32-bit. So,
what is it exactly that you want?
Michael Wild
On Sun, May 2, 2010 at 8:15 AM, Tron Thomas <tron.tho...@verizon.net
<mailto:tron.tho...@verizon.net>> wrote:
It looks like:
set (CMAKE_OSX_ARCHITECTURES "i386 ppc")
will build a universal binary for a debug build on any platform.
How can someone configure things so that Xcode will build a
platform specific debug version that is 32-bit?
On 05/01/2010 04:55 PM, Mike Jackson wrote:
You need to set the CMAKE_OSX_ARCHITECTURES to i386. The
default build
on snow leopard is 64bit where as on leopard it is 32 bit.
-----
Mike Jackson www.bluequartz.net <http://www.bluequartz.net>
Principal Software Engineer mike.jack...@bluequartz.net
<mailto:mike.jack...@bluequartz.net>
BlueQuartz Software Dayton, Ohio
On May 1, 2010, at 15:33, Tron Thomas<tron.tho...@verizon.net
<mailto:tron.tho...@verizon.net>> wrote:
I am writing a cross platform application using CMake that
builds on
Mac OS X. I just upgraded to CMake 2.8-1. When I
configure and
build my project on my Power Mac G5 system running Mac OS
X 10.5.8,
the project builds just fine.
When I try to configure the project on my MacBook Pro
running Mac OS
X 10.6.3, I get link errors because the project has been
configured
to build 64-bit applications and some of the needed
libraries and
frameworks the project links with are only 32-bit.
How can I configure my CMake scripts so that the project
will build
a 32-bit application on my MacBook Pro?
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