Hello all,

I had tried what Michael was saying for another project with MinGW. And it
works perfectly. I even had HowTo on our wiki [1] to setup windows
development using cmake Eclipse IDE.

Note that the "xdk" archive I was saying was generated using cross compile
on linux

[1] http://wiki.orfeo-toolbox.org/index.php/OTB_development_on_Windows

On Mon, Nov 2, 2015 at 9:26 PM, J Decker <d3c...@gmail.com> wrote:

> for windows platform using cmake, you just need mingw (mingw64 is
> probably better)
>
> On Mon, Nov 2, 2015 at 9:36 AM, Michael Jäntsch
> <michael.jaent...@in.tum.de> wrote:
> > Hi,
> >
> > thanks for your replies. So it seems that Visual Studio is generally not
> > a great idea for cross-compiling...
> > So eclipse and some make system it's gonna be then. Any suggestions what
> > works best? Coming from the Linux world, I obviously use Unix make, but
> > there is also Ninja, nmake, ...?
> >
> > Michael
> >
> >
> > On 02.11.2015 15:51, Parag Chandra wrote:
> >> Hi Michael,
> >>
> >> Meant to reply sooner. As Nils pointed out, Visual Studio isn’t quite
> as flexible with cross-compilation as some other build systems. Having said
> that, it is indeed possible to cross-compile with Visual Studio, but there
> has to be a cross toolchain compatible with the IDE. Some examples of this
> include:
> >>
> >> Google’s Native Client - I have successfully targeted this environment
> with Visual Studio 2010 and Cmake;
> >>
> >> Windows Phone 8.1/10 - Have targeted this as well. While you may be
> thinking “that’s just another flavor of Windows”, it is nevertheless
> cross-compiling for ARM;
> >>
> >> Several options for Android development:
> >> Nvidia Tegra Studio;
> >> Visual Studio 2015 - Microsoft now offers first-party support within VS
> 2015;
> >> VS-Android;
> >>
> >> Commercial/paid add-ons that seem to support arbitrary GCC toolchains:
> >> Visual GDB - This one may be your best bet for what you are trying to
> accomplish. Supports Linux, Android, Raspberry Pi, etc. out of the box, and
> they claim to have an extensibility model to add your own platforms;
> >> WinGDB - similarly seems to support the GNU toolchain directly.
> >>
> >> Anyway, hopefully you get the idea. It is possible, but out of the box,
> you’re only going to be able to target Windows Phone and Android.
> >>
> >>
> >> Parag Chandra
> >> Senior Software Engineer, Mobile Team
> >> Mobile: +1.919.824.1410
> >>
> >>  <https://ionic.com>
> >>
> >> Ionic Security Inc.
> >> 1170 Peachtree St. NE STE 400, Atlanta, GA 30309
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >> On 10/29/15, 10:21 AM, "CMake on behalf of Michael Jaentsch" <
> cmake-boun...@cmake.org on behalf of michael.jaent...@in.tum.de> wrote:
> >>
> >>> Hi all,
> >>>
> >>> I have a question concerning Cross Compiling with CMake on Windows. I
> >>> would like to use Visual Studio but this is not a must. What I do is, I
> >>> setup a project for Cross Compiling on Linux and it works fine. Now I
> >>> want to transfer to Windows, so I set up a toolchain file which sets
> the
> >>> following variables:
> >>> CMAKE_SYSTEM_NAME
> >>> CMAKE_SYSTEM_PROCESSOR
> >>> CMAKE_FIND_ROOT_PATH
> >>> CMAKE_C_COMPILER
> >>> CMAKE_CXX_COMPILER
> >>>
> >>> and some more stuff. Then I run my cmake gui (I tried 3.2 and 3.4rc2)
> >>> on Windows and tell it to generate a project for Visual Studio 10 and
> to
> >>> use the toolchain file. However, the output shows that it is trying to
> >>> use the Visual Studio compiler and then subsequently the build fails
> >>> because of some unkown compiler flags.
> >>>
> >>> So my question is: Is it even possible to do what I'm trying to do? Can
> >>> I cross compile with Visual Studio or do I have to use a different
> >>> generator? All I found in the documentation is that it is possible to
> >>> cross compile with a toolchain file...
> >>>
> >>> Cheers
> >>> Michael
> >>>
> >>>
> >>> --
> >>> Technische Universität München
> >>> Michael Jäntsch
> >>> Fakultät für Informatik
> >>> Robotics and Embedded Systems
> >>> Parkring 13
> >>> 85748 Garching bei München
> >>> michael.jaent...@in.tum.de
> >>> www6.in.tum.de
> >>> --
> >>>
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> > --
> > Technische Universität München
> > Michael Jäntsch
> > Fakultät für Informatik
> > Robotics and Embedded Systems
> > Boltzmannstr. 3
> > 85748 Garching bei München
> > michael.jaent...@in.tum.de
> > www6.in.tum.de
> >
> > --
> >
> > Powered by www.kitware.com
> >
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> >
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> Powered by www.kitware.com
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-- 
Regards,
   Rashad
-- 

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