I have a method in my class that's a thread entry point, using
detachNewThreadSelector. According to the docs, I create an
NSAutoreleasePool and release it at the end of the thread's life (right
before [NSThread exit].

The thread calls a single routine from another class. Sometimes this
routine aborts before allocating any objects that would be autoreleased
(due to an error situation). I notice when this is the case, calling [pool
release] causes a crash, but if the objects are allocated normally due to
the full run of the function, then no crash occurs.

Is there a way I can query the pool to see if it needs to be released, or
should I implement some sort of return code from my other function to see
if I should release the pool or not.

Thanks,

-Kevin
_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to [EMAIL PROTECTED]

Reply via email to