I have a method in my class that's a thread entry point, using detachNewThreadSelector. According to the docs, I create an NSAutoreleasePool and release it at the end of the thread's life (right before [NSThread exit].
The thread calls a single routine from another class. Sometimes this routine aborts before allocating any objects that would be autoreleased (due to an error situation). I notice when this is the case, calling [pool release] causes a crash, but if the objects are allocated normally due to the full run of the function, then no crash occurs. Is there a way I can query the pool to see if it needs to be released, or should I implement some sort of return code from my other function to see if I should release the pool or not. Thanks, -Kevin _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]