Le 2 mai 08 à 17:27, Jens Alfke a écrit :


On 2 May '08, at 4:20 AM, Jean-Daniel Dupas wrote:

You can have a look at DistributedObject. I think you can publish a drawer object in your drawing thread and then, just call draw fro your main thread.

DO might be overkill for this scenario. The background thread really just needs to run a while() loop that waits on a condition-lock, then draws. The main thread's -drawRect: method just sets the condition on the lock to trigger the background thread.

You're right for the.



If more information needs to be passed to the thread, you can use a producer/consumer queue, but unfortunately Foundation doesn't come with one of those built-in; there must be source code for one lying around, though.

—Jens

You're too. The Cocoa Threading Programmming Guide shows a way to implements producer/consumer using NSConditonalLock. (http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/ThreadSafety/chapter_5_section_7.html )



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