Um, are you really calling strlen() on a block of data there, on every iteration through the loop? This (a) won't work if the data has null-terminator (zero) bytes in it, and (b) seems crazy slow. NSData has a method to get the number of bytes in the data, use that.

So, um, have you verified that the data coming out of this function is actually valid? I'd guess it's not…



Ben Einstein wrote:
Well,

I know what's happening, so I don't think Shark or Instruments can help any. I just don't know WHY it happens.

This is the code i've been playing with (from Hayden Stainsby):

int            i;
       const char    *thumbnailHex;

       thumbnailHex = [thumbnailDataHex bytes];
       for (i = 0; i < strlen(thumbnailHex); i += 2)  {
           char    aByte, tChar[2];
tChar[0] = thumbnailHex[i];
           tChar[1] = thumbnailHex[i+1];
tChar[0] -= 0x30;
           if (tChar[0] >= 0x0a)
               tChar[0] -= 0x07;
tChar[1] -= 0x30;
           if (tChar[1] >= 0x0a)
               tChar[1] -= 0x07;
aByte = tChar[0] << 4;
           aByte = aByte | (tChar[1]);
[thumbnailData appendBytes:&aByte length:1];
       }
       thumbnailImage = [[NSImage alloc] initWithData:thumbnailData];

I've actually done a few tests where this method loops for longer than 90 seconds. On an NSImage object with the same number of bytes, it's somewhere in the 0.1 second range.

So very confused...

Ben


On May 7, 2008, at 8:21 PM, John Stiles wrote:

Have you tried running Shark? That might give you some insight as to what's going on.

Ben Einstein wrote:
Hi All,

I have an enterprise DB application that once used DO to move some files around (images and zip files, mostly). After some serious testing and lots of reading, I decided to move this to a few different BLOB fields in the database. Despite major warnings from people, I've found that images work great (specifically, NSData/NSImage). I can notice a very minor speed drop a few milliseconds, but being able to drop DO and it's woes is completely worth it.

Unfortunately, I didn't quite test the zip files, figuring it would be the same. I'm using Serge Cohen's MCPKit (aka SMySQL), which has a nifty little function to convert NSData to a MySQL-legal NSString. On the other end, someone on the Apple list posted a few lines of code to bump returned data into it's original NSData object. With the zip files (no larger then 600kb) that method takes 30 - 40 seconds to run. On an image of a similar size, it takes 0.1 seconds on a slow day.

Does anyone know why this would be? Is there an easy way to get around this? I suppose my understating of hex is lacking, but I always thought a hex string was a hex string was a hex string; length was all that mattered.

Thanks,
Ben Einstein
_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com <mailto:Cocoa-dev@lists.apple.com>)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/jstiles%40blizzard.com

This email sent to [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to [EMAIL PROTECTED]

Reply via email to