>From the archives, originally posted by Rob Keniger: I had problems with this too, and I use a workaround I found somewhere where you render to a CGImageRef in the context of the current window. Here's a dump of the code:
//theImage is an existing NSImage CIImage *outputImage = [CIImage imageWithData:[theImage TIFFRepresentation]]; //to draw the image processed by Core Image, we need to draw into an on-screen graphics context //this works around a bug in CIImage where drawing in off-screen graphics contexts causes a huge memory leak //get the current window's graphics context so that we have an on-screen context //usually we would use any view's window but generically you can just ask for the main window CIContext *ciContext = [[[NSApp mainWindow] graphicsContext] CIContext]; if(ciContext == nil) { NSLog(@"The CIContext of the main window could not be accessed. Bailing out of the image creation process."); return; } CGAffineTransform transform; transform = CGAffineTransformMakeTranslation(0.0,[outputImage extent].size.height); transform = CGAffineTransformScale(transform, 1.0, -1.0); outputImage = [outputImage imageByApplyingTransform:transform]; //render the CIIimage into a CGImageRef in the on-screen context CGImageRef cgImage = [ciContext createCGImage:outputImage fromRect:[outputImage extent]]; // Draw the CGImageRef into the current context if (cgImage != NULL) { CGContextDrawImage ([[NSGraphicsContext currentContext] graphicsPort], [outputImage extent], cgImage); CGImageRelease (cgImage); } HTH On Thu, Jun 12, 2008 at 7:48 AM, Stefano Falda <[EMAIL PROTECTED]> wrote: > On 12/giu/08, at 00:34, Nick Zitzmann wrote: > >> It's normal for physical memory sizes to go up, and not come down until >> either the program is quit or the physical memory is needed elsewhere. >> Activity Monitor is not a memory leak detector. If you want to know where >> the memory is going, then use Instruments instead. >> >> Nick Zitzmann >> <http://www.chronosnet.com/> >> > > > I've tried, but I must admit that Instruments confused me... :-( > > Anyway, why the memory is marked as Active under Activity Monitor, and the > iMac performance become sluggish, while this doesn't happen when using > NSImage? > > Thank you > > Stefano > > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/slasktrattenator%40gmail.com > > This email sent to [EMAIL PROTECTED] > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]