On Jul 26, 2015, at 15:57 , Rick Mann <rm...@latencyzero.com> wrote: > > I'm finding it a bit cumbersome to use CGFloat in graphics code in Swift, > because the compiler won't let me pass a floating-point literal to a > parameter that takes a CGFloat. I have to wrap them all in CGFloat(<val>).
I’m not seeing this. Do you have an example that produces an error in a playground? _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com