I would like to create the main viewcontroller in my 
applicationDidFinishLaunching:withOptions: method (iOS) instead of having the 
storyboard one created automatically. 

I’m doing this in order to change behaviour between simulator and device as the 
simulator doesn’t support BlueTooth, so I need to fix in a simulated version. 

I have the code to create the initial view controller and fix it up

                let storyboard = UIStoryboard(name: "Main", bundle: nil)
                self.window?.rootViewController = 
storyboard.instantiateInitialViewController()
                // make a fix to the viewcontroller here
                self.window?.makeKeyAndVisible()

however I’ve found that standard machinery still creates one for me so I end up 
with two of them, possibly with the one I want on-screen, possibly not, and the 
first one created doesn’t do the decent thing and release itself either, so two 
of them persist. (I don’t understand what’s referencing it either, when I 
assign to the rootViewController it ought to go away but doesn’t). 

How do I stop the standard storyboard initial viewcontroller load so I can do 
it myself. 
_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to