> On May 6, 2016, at 11:19 AM, Richard Charles <rcharles...@gmail.com> wrote:
> 
> 
>> On May 5, 2016, at 10:33 PM, Charles Srstka <cocoa...@charlessoft.com> wrote:
>> 
>>> On May 5, 2016, at 9:39 PM, Richard Charles <rcharles...@gmail.com> wrote:
>>> 
>>> 
>>>> On May 5, 2016, at 6:07 PM, Richard Charles <rcharles...@gmail.com> wrote:
>>>> 
>>>> Can you run this application?
>>>> 
>>>> “OpenGL Extensions Viewer"
>>>> 
>>>> http://www.realtech-vr.com/glview/
>>>> 
>>>> I could never get an app that uses OpenGL to work with a virtual machine.
>>> 
>>> 
>>> 
>>>> On May 5, 2016, at 8:16 PM, Charles Srstka <cocoa...@charlessoft.com> 
>>>> wrote:
>>>> 
>>>> Seems to run all right in VMWare Fusion on my machine.
>>> 
>>> 
>>> Amazing.
>>> 
>>> Click the “Tests” tab and click the “Test” button in the lower left corner.
>>> 
>>> Does it work?
>>> 
>>> --Richard Charles
>> 
>> I got an image of a rotating cube.
>> 
>> Charles
> 
> Interesting.
> 
> According to VMware Fusion 8 Documentation a Mac OS X Virtual Machine does 
> not support 3D Accelerated graphics.
> 
> http://pubs.vmware.com/fusion-8/index.jsp#com.vmware.fusion.using.doc/GUID-474FC78E-4E77-42B7-A1C6-12C2F378C5B9.html
> 
> I just called VMware technical support and they confirmed that the product 
> does not support support 3D Accelerated graphics with a Mac virtual machine.
> 
> So what is happening? Perhaps you are seeing the Apple OpenGL Software 
> Renderer being utilized by the OpenGL Extensions Viewer application. You can 
> set this with a pull down at the top of the window.
> 
> I am currently developing a Mac application that uses OpenGL but I could 
> never get it to work with Parallels. I was never able to get the application 
> to fall back to using the Apple Software Renderer when OpenGL hardware was 
> not present. Perhaps I was not doing something correctly.

It does appear to be using the software renderer. However, the cube does 
display and do its rotating thing.

Charles


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