On Fri, Oct 7, 2016, at 11:24 AM, Jens Alfke wrote:
> 
> > On Oct 7, 2016, at 1:14 AM, Quincey Morris 
> > <quinceymor...@rivergatesoftware.com> wrote:
> > 
> > One straightforward way is to use dispatch_semaphore. IIRC it’s lightweight 
> > unless it blocks (that is, unless its count is zero when you wait), so it’s 
> > good for this situation where actual contention is rare (assuming actual 
> > contention is rare).
> 
> IMO dispatch_semaphore is overkill for this; it’s not just an atomic
> counter, it’s also got blocking behaviors for use in e.g. managing a pool
> of resources. I’ll bet that most Mac/iOS programmers don’t know about it,
> let alone people coming from other platforms.
> 
> The simplest solution is just to use an atomic operation. Even if there
> isn’t a standard atomic API in C (as there is in C++), anyone reading the
> code is probably going to understand what OSAtomicIncrement32() does just
> from its name.

OSAtomic.h (except for OSAtomicQueue) is deprecated. Don’t use
OSAtomicIncrement32 in new code.

--Kyle Sluder

> 
> —Jens

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