What is the recommended way of accessing pointer structure members inside a block function?
Consider the following code: obj->width = 320; obj->height = 240; dispatch_async(dispatch_get_main_queue(), ^{ printf("WIDTH: %d HEIGHT: %d\n", obj->width, obj->height); }); obj->width = 640; obj->height = 480; I *always* want the block function to use the variable values at the time of the *declaration* of the block function, not at the time of its execution, i.e. obj->width and ->height should always be 320 and 240, respectively, in the block function above. What is the recommended way of doing this? Should I just assign them to temporary variables whose values are never changed, e.g. obj->width = 320; obj->height = 240; tmpwidth = obj->width; tmpheight = obj->height; dispatch_async(dispatch_get_main_queue(), ^{ printf("WIDTH: %d HEIGHT: %d\n", tmpwidth, tmpheight); }); obj->width = 640; obj->height = 480; Or is there a nicer solution? I'm asking because the temporary variable solution can become quite ugly if there are many variables... -- Best regards, Andreas Falkenhahn mailto:andr...@falkenhahn.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com