> > Yes, this should work. The only changes I know of is that you can’t signal > some Apple processes these days if System Integrity Protection is engaged.
I have tried it like the following, but to no avail:
void signal_handler( int sig )
{
logMessage( LogClient, [NSString stringWithFormat: @"signal %d caught",
sig], NO );
}
// install signal handler
In the init method of my app I have:
void *e = signal( SIGUSR1, signal_handler );
if ( e == SIG_ERR )
{
char * errmesg = strerror( errno );
[self logMessage: [NSString stringWithFormat: @"Installing signal
handler failed: %s", errmesg] asError: YES];
}
When I run my app (from Xcode), I don't get any error message, but sending a
SIGUSR1 (using 'kill' on the command line) just makes it stop in mach_msg2_trap.
Stack trace:
start, main, NSApplicationMain, mach_msg2_trap.
My signal_handler won't get called.
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