> > Yes, this should work. The only changes I know of is that you can’t signal > some Apple processes these days if System Integrity Protection is engaged.
I have tried it like the following, but to no avail: void signal_handler( int sig ) { logMessage( LogClient, [NSString stringWithFormat: @"signal %d caught", sig], NO ); } // install signal handler In the init method of my app I have: void *e = signal( SIGUSR1, signal_handler ); if ( e == SIG_ERR ) { char * errmesg = strerror( errno ); [self logMessage: [NSString stringWithFormat: @"Installing signal handler failed: %s", errmesg] asError: YES]; } When I run my app (from Xcode), I don't get any error message, but sending a SIGUSR1 (using 'kill' on the command line) just makes it stop in mach_msg2_trap. Stack trace: start, main, NSApplicationMain, mach_msg2_trap. My signal_handler won't get called.
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