Greetings,
I have a trivial AppleScript that I would like to compile and run
under Objective-C. When I try to compile or execute it via
compileAndReturnError or executeAndReturnError I'm permanetly
receiving a EXC_BAD_ACCESS.
Here's my code:
======= CODE START ===
- (IBAction) simpleScript:(id)sender
{
NSAppleScript* theScript = [[NSAppleScript alloc] initWithSource:
@"beep 3"];
if (theScript != NULL)
{
NSDictionary* errDict = NULL;
// execution of the following line ends with EXC
if (YES == [theScript compileAndReturnError: &errDict])
{
NSLog(@"compiled the script");
[theScript executeAndReturnError: &errDict];
}
[theScript release];
}
}
======= CODE END ===
I did some research and found similar reports that suggested that this
might be a threading or garbage collection issue. I'm calling the code
in the main thread (i.e. no threading) and also disabled auto garbage
collection - without success.
I also tried a variety of other NSAppleScript sample. Whatever I try,
my debugger always ends up with a EXC_BAD_ACCESS.
The precise error message in the status bar of the debugger is:
GDB: Program received signal: "EXC_BAD_ACCESS".
I'm running XCode 3.1 under Leopard 10.5.4.
Any thoughts what's going wrong here? Is this a known problem?
Any help is greatly appreciated!
Thanks
-Alex
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