Who liked to spit fire? :D
as I said do not use mach primitives, I will not dive into details
but it's one of worst advice you got here,

spawn + run code into an exception handler

do what you want with the result

Cheers!

On Tue, Aug 12, 2008 at 11:12 AM, Josh <[EMAIL PROTECTED]> wrote:
> I've worked with GDB before to debug some console applications on linux
> before (half-life gaming server) - but nothing very extensive.
>
> You know of any GUI tools?
>
> Also - thanks EVERYONE for your help - this has been very helpful - already
> checking out mach_star - looks very promising if I can find some function
> offsets in the game.  :-)
>
> On Tue, Aug 12, 2008 at 2:10 PM, David Duncan <[EMAIL PROTECTED]>wrote:
>
>> On Aug 12, 2008, at 9:04 AM, Josh wrote:
>>
>>  I'm trying to get started w/viewing/editing/interacting with the memory of
>>> another running application but I'm not where to get started.  You could
>>> think of this as being a simple "game trainer" - which basically allows
>>> you
>>> to view and edit values in memory.
>>>
>>
>>
>> Your effectively asking how to create a debugger. If your brave enough to
>> delve into the arcane art of doing so, you can try looking at the GDB
>> sources, and there might be other ways you can do this too, but there be
>> dragons here...
>> --
>> David Duncan
>> Apple DTS Animation and Printing
>>
>>
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-- 
-mmw
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