On Dec 11, 2008, at 1:30 PM, Markus Spoettl wrote:

On Dec 11, 2008, at 1:11 PM, j o a r wrote:
Overwrite GFController's -release and -autorelease, simply calling [super release] and [super autorelease] (ensure you get the signatures exactly right). Set a breakpoint in both and debug the app. When the debugger hits the breakpoints you will see exactly who called it in the call stack. You can then go a figure out if that was on purpose.


Don't do that - Use the ObjectAlloc Instrument, it provides this information out of the box.


So it stops the debugger and shows you the call stack *at the exact time it's being called* and gives to an opportunity to walk back the call stack before continuing? How so? Please do tell me how to do that.

Sure does! (obviously, aside from stopping the debugger..)

http://www.corbinstreehouse.com/blog/index.php/2007/10/instruments-on-leopard-how-to-debug-those-random-crashes-in-your-cocoa-app/

corbin
_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to