On Dec 16, 2008, at 10:39 AM, Thomas Clement wrote:
That's right, I was not doing it correctly, this is now working.
Also I noticed I can call CGImageCreateWithImageInRect to create a
new CGImage which is a smaller area of the original image and then
call CGImageGetDataProvider and CGDataProviderCopyData to get the
pixel data.
Seem easier and faster too. However CGDataProviderCopyData is 10.5
minimum.
Unfortunately due to a bug that doesn't always work correctly. If you
file a bug, reference bug 5889934.
--
David Duncan
Apple DTS Animation and Printing
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