Hi,

I'm an experienced C++ developer but a relative newbie to Objective-C and Cocoa and am learning my way.

I'm porting a program to Mac OS X Cocoa and part of the requirements is a CAD-like functionality. A substantial part of the rest of the program is already written in Cocoa.

I've browsed the example programs that come with XCode and it looks like AppKit/Sketch or Quartz/CarbonSketch are the best to base my implementation from, except that AppKit/Sketch is pure Cocoa and Quartz/CarbonSketch contains no Cocoa.

I've heard that there are some 'gotchas' when it comes to using Quartz directly from Cocoa- is this true? What are they?

Is there a tutorial somewhere that works through one of these?

The only functionality missing from the AppKit/Sketch that I would need is zooming. The only functionality missing from the Quartz/CarbonSketch that I would need is text.

If I need to/should go the Quartz way, what books are recommended?

Thanks,
Brian.
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