Hi,
I'm an experienced C++ developer but a relative newbie to Objective-C
and Cocoa and am learning my way.
I'm porting a program to Mac OS X Cocoa and part of the requirements
is a CAD-like functionality. A substantial part of the rest of the
program is already written in Cocoa.
I've browsed the example programs that come with XCode and it looks
like AppKit/Sketch or Quartz/CarbonSketch are the best to base my
implementation from, except that AppKit/Sketch is pure Cocoa and
Quartz/CarbonSketch contains no Cocoa.
I've heard that there are some 'gotchas' when it comes to using Quartz
directly from Cocoa- is this true? What are they?
Is there a tutorial somewhere that works through one of these?
The only functionality missing from the AppKit/Sketch that I would
need is zooming.
The only functionality missing from the Quartz/CarbonSketch that I
would need is text.
If I need to/should go the Quartz way, what books are recommended?
Thanks,
Brian.
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