I do not know if this is a cocoa question or not, it is an error I get when I hit build & go

This GDB was configured as "i386-apple-darwin".tty /dev/ttys001
warning: Unable to read symbols for "@loader_path/../Frameworks/ BWToolkitFramework.framework/Versions/A/BWToolkitFramework" (file not found). warning: Unable to read symbols from "BWToolkitFramework" (not yet mapped into memory). warning: Unable to read symbols for "@loader_path/../Frameworks/ Sparkle.framework/Versions/A/Sparkle" (file not found). warning: Unable to read symbols from "Sparkle" (not yet mapped into memory).

I did some googling and found that people used a tool to use @executable_path rather than @loader_path but I also read that those values should be the exact same so changing them is not the optimal change to make.

Does anyone have any idea where I can see / set these values? I have checked my Xcode Project Build settings, the framework build settings, etc. and cannot find them.

I also thought it was a project setting so i created the project again from scratch (it's small) but I still got the error, this led me to believe that it is an XCode setting so I reinstalled dev tools and the error still remains.

I did some checking in my build and my Frameworks are under Contents/ Frameworks/*

In my project directory I created a directory called /Frameworks/* and put the frameworks there. I am not sure if this is the best way to use a framework by including it in my Bundle but I am not sure how else to do this. I guess I could just put all external (non osx frameworks) in a directory on my computer and link them.

I have to mention that these errors do not seem to stop the frameworks from working when i run the build. Sparkle still does the updates etc, just a bit odd to have the errors at all.

Any suggestions / feedback would be appreciated.

Thanks,
Joseph Crawford
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