Hey Kyle, Thanks for the suggestion. Can you tell me more about this idea. It doesn't look like I can set an NSButton's NSButtonCell and NSButtonCell isn't a child of NSView so I can't draw it directly as a sub view. Once I have my sub class of NSButtonCell how do I render into onto the screen.
Thanks, Adam On Mon, Jan 19, 2009 at 11:30 PM, Kyle Sluder <kyle.slu...@gmail.com> wrote: > On Mon, Jan 19, 2009 at 10:45 PM, Graham Cox <graham....@bigpond.com> wrote: >> Using a separate view for each card is a bad idea anyway. Instead, just use >> a custom object and get the main view to draw each one. > > I'd recommend abstracting out the card-drawing code into a subclass of > NSButtonCell and using that cell to draw the hand inside an NSView > subclass. Then you don't have to worry about sibling view clipping > issues, and you minimize the number of views you have to boot. > > --Kyle Sluder > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com