Hi devs,

I can't seem to get away with
                if(timer!=nil && [timer isValid]) [timer invalidate];
if the timer object does not exist.
I'm not used to the second operator of the && even being evaluated if the first one evaluates false (Java, .NET). This is not the case in (Obj)C?

--
martijn van exel -+- mve...@gmail.com -+- http://www.schaaltreinen.nl/

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