Being relatively new to Cocoa and Objective-C, what is the consensus
on using the new version 2.0 managed memory features (garbage
collection).
If you were writing a new Cocoa application from scratch, would
garbage collection be the preferred method over the reference counting
(retain/release) method. Having spent years in Java I would prefer a
GC'd approach but I have also seen the great improvement of GC in Java
over the years. Therefore, I am also curious on how the new Objective-
C design for GC compares.
The applications I have in mind are mostly graphic (Quartz 2D)
oriented and likely also some OpenGL work.
Thanks for your opinions and comments.
phil
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