On 10 Jul 2009, at 15:26, Anthony Smith wrote:
Thanks for the input. SDL is actually a simplified interface to OpenGL so I'm wanting to integrate an already made SDL game into a Cocoa front-end. I think handbrake and ffmpegx are trying to create a front-end for the command line tools where I'm trying to integrate an actual view. Do you still think these apps are a good starting point?
Handbrake has the conversion libraries built-in to it, they're not separate command-line tools. It also has a preview window showing the effect of the conversion settings - unless that's faked up somehow it might be close to what you want.
Cheers, Chris _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com