Thanks for the input. I was just trying to load a particular XIB based on the device being used. Each XIB would communicate something different. It sounds like I can scratch this idea for something simpler using UIViewController. I'll reread the programming and reference guides and rethink my solution. Again, thanks for the input!

On Oct 2, 2009, at 8:37 PM, Hank Heijink (Mailinglists) wrote:

I second the previous poster's opinion: view controllers are definitely the way to go here. They'll let you take care of rotation and plenty of other stuff: read the view controller programming guide. Using a view controller gives you many more places to customize what happens.

There's viewDidLoad for initial setup, viewDidUnload for cleanup, viewWillAppear, viewDidAppear, and related methods for more frequent stuff, you name it. See the documentation for UIViewController.

What you want to achieve is easily done in viewDidLoad, or if you want to have complete control without using Interface Builder, in loadView. Depending on how different your views are depending on the device, there may be simpler solutions.

Good luck,
Hank

On Oct 2, 2009, at 4:08 PM, Anthony Smith wrote:

Hm, I opted to set the view's programmatically rather than through a controller so I could control what view is initially displayed depending on the device (iPhone, iPod, etc.). I'm assuming I will be able to achieve something like this even when using view controllers?

On Oct 2, 2009, at 3:56 PM, Christopher J Kemsley wrote:

Hmm I have a few comments:

It look like you're seeing the superposition of two problems that look like one:

1) The status bar is covering up the very top of your view in the sim

2) The bottom button is 20px further from the bottom in the sim


The interface builder likes to make views default to a height of 460, not 480. I always change mine to 480 before I start using them. From your pictures, it looks like this is the culprit - that, and the status bar covering up the top. In order to change it, you must disable the 'simulate status bar' option in the view's inspector.

I believe that view is designed to be shown in a view controller who takes the status bar into account already. I also believe that you simply added the view as a subview of the window, which is what caused the status bar to cover up the top. (also, the interface builder shows you what the view would look like in a view controller that takes the status bar into account)

From this, you have a few options:

1) Disable the status bar in your application, set the view's "Simulated Interface Elements" to not show the status bar, then change the hight of the view to 480. To disable the status bar in your application, go to its info.plist, add a new row, scroll to the bottom, select "Status Bar is Initially Hidden" and set it to TRUE.

2) Use a view controller to show your view. I didn't fully understand just what the controllers did until after a very long time of tinkering, but they're a godsend... or, an apple-send in this case. They'll help making stuff like that line up, though only after you understand them.

or 3) Use both the above options (this is my recommendation)




On 2 Oct 2009, at 12:28 PM, Anthony Smith wrote:

When I run my app in the iPhone simulator the view seems to be shifted up on the screen. If that doesn't make sense I've uploaded some images. Take a look and see if you've run into this before.

http://projects.sticksnleaves.com/iphonedev/ib.png

http://projects.sticksnleaves.com/iphonedev/sim.png

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