Yeah, I understand the path and like it because it is much cleaner.

Thanks for the remarks.
On Jan 1, 2010, at 2:47 PM, Uli Kusterer wrote:

David,

I think you may want to read Henry's answer again. The path going through NSBitmapImageRep and NSImage that he recommends doesn't involve any CGBitmapContexts or CGImageRefs. Well, at least not in any code you write :-)

-- Uli Kusterer
"The Witnesses of TeachText are everywhere..."
http://www.masters-of-the-void.com

On 01.01.2010, at 00:21, David Blanton wrote:

Yeah, I was doing it with CGBitmapContextCreate followed by CGBitmapContextCreateImage but that ends up as a CGImageRef.

I want NSImage so I can put an NSImageCell in an NSOutlineView and walk away !


Happy New Year !

I have 15 year old scotch to crack with a 28 year Apple Employee this evening !


On Dec 31, 2009, at 3:54 PM, Henry McGilton (Boulevardier) wrote:


On Dec 31, 2009, at 2:26 PM, David Blanton wrote:

Given an array of color data (a generic bitmap) what is the best / fastest / recommended method to convert this to an NSImage?

Load your data into memory, create an NSBitmapImageRep from that pile of
data, then make an NSImage from the NSBitmapImageRep . . .

  Cheers,
      . . . . . . . .    Henry



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